A new update is out for Super Smash Bros. Ultimate, bringing a number of adjustments to the power and capabilities of each fighter. The four Metroid fighters – Samus, Zero Suit Samus, Ridley and Dark Samus – have each received some buffs, and some nerfs. Most of these fixes are to shorten the amount of time that a character cannot grab an edge after they use a move.
Metroid Character Changes
Character | Move | Changes |
---|---|---|
Samus | Side Special | Extended the range of the missile and reduced the vulnerability when using the move in the air. |
Samus and Dark Samus | Down Special | Reduced vulnerability. |
Zero Suit Samus | Side Smash Attack | Shortened the launch distance when the attack hits the middle of an opponent’s body. |
Zero Suit Samus | Forward Air Attack | Shortened the amount of time you cannot grab edges after using the move. |
Zero Suit Samus | Up Air Attack | Shortened the amount of time you cannot grab edges after using the move. |
Zero Suit Samus | Down Special | Shortened the amount of time undamaged opponents are buried. |
Ridley | Neutral Air Attack | Shortened the amount of time you cannot grab edges after using the move. |
Ridley | Forward Air Attack | Shortened the amount of time you cannot grab edges after using the move. |
Ridley | Down Air Attack | Shortened the amount of time you cannot grab edges after using the move. |
Ridley | FS Meter | Increased power. |
The full list of character adjustments is available on the Nintendo website.
Source: Nintendo