A new update is out for Super Smash Bros. Ultimate, bringing a number of adjustments to the power and capabilities of each fighter. The four Metroid fighters – Samus, Zero Suit Samus, Ridley and Dark Samus – have each received some buffs, and some nerfs. Most of these fixes are to shorten the amount of time that a character cannot grab an edge after they use a move.
Metroid Character Changes
| Character | Move | Changes | 
|---|---|---|
| Samus | Side Special | Extended the range of the missile and reduced the vulnerability when using the move in the air. | 
| Samus and Dark Samus | Down Special | Reduced vulnerability. | 
| Zero Suit Samus | Side Smash Attack | Shortened the launch distance when the attack hits the middle of an opponent’s body. | 
| Zero Suit Samus | Forward Air Attack | Shortened the amount of time you cannot grab edges after using the move. | 
| Zero Suit Samus | Up Air Attack | Shortened the amount of time you cannot grab edges after using the move. | 
| Zero Suit Samus | Down Special | Shortened the amount of time undamaged opponents are buried. | 
| Ridley | Neutral Air Attack | Shortened the amount of time you cannot grab edges after using the move. | 
| Ridley | Forward Air Attack | Shortened the amount of time you cannot grab edges after using the move. | 
| Ridley | Down Air Attack | Shortened the amount of time you cannot grab edges after using the move. | 
| Ridley | FS Meter | Increased power. | 
The full list of character adjustments is available on the Nintendo website.
Source: Nintendo
