Community Spotlight: TorvusBolt

Our latest Community Spotlight is now available! This time, we are focusing on a pretty awesome community member called TorvusBolt, who is infamous for his speedrunning of Metroid titles, most notably Metroid Dread. Torvus is also known for his “Torvus Trivia Thursday” a weekly series of insightful information shared on his Twitter account, which has been informative and entertaining to many Metroid fans. He even insisted on creating a pretty awesome header for his own Community Spotlight too! We want to thank Torvus for taking the time to share his words with us, and we hope that our readers will check out his amazing speedrunning videos linked on the page linked below!

Click here to check out the Community Spotlight

Metroid Dread Becomes The Best Selling Metroid Title Ever

Metroid Dread has officially become the best selling Metroid title in history, with 2.9m copies sold! This was confirmed in Nintendo’s latest financial results, and includes physical and digital sales globally on Nintendo Switch, which has now confirmed to have sold over 107 million units worldwide.

We couldn’t be prouder of this amazing news, and congratulate MercurySteam and Nintendo on such an impressive sales total.

Source: Nintendo

Interview: Bryan Walker

We are thrilled to share our interview with Bryan Walker, the former Senior Director of Development at Retro Studios. Bryan’s credits include Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, and the New Play Control! port of the original Metroid Prime. He also played a role during the development of Donkey Kong Country Returns, and Mario Kart 7. Bryan shares his journey through the video game industry, starting with video game reviews, and on to Retro Studios, where he helped to bring some of our favourite Metroid games to retail. The interview touches on a few nice topics, which we won’t spoil in this news post, so be sure to click the link below and give it a read for yourself. We hope that you’ll enjoy it!

Click here to read the interview

Metroid Prime Hunters: First Hunt was made to tide fans over, Reggie reveals

Former Nintendo of America CEO Reggie Fils-Aimé recently published his memoir, Disrupting the Game. One of the stories he shares in it concerns First Hunt, the demo of Metroid Prime Hunters that came with the first launch of Nintendo DS hardware in late 2004. Apparently, Hunters was not progressing through development at the speed Reggie was hoping for, so he suggested making a demo to tide fans over. This was an unpopular decision with the development team at NST, since refocusing on a demo would mean delaying Hunters by six months, but Satoru Iwata and Shigeru Miyamoto agreed with Reggie. Hence, First Hunt was born.

In our interview with Hunters composer Lawrence Schwedler, he said that First Hunt was a proof of concept, and that NST used the lessons they learned on it in the full game. While it may not have been a popular decision from Nintendo at the time, it ultimately worked out when Hunters released in 2006 to positive reviews.

Source: Nintendo Everything

Episode 23 – Video Game Preservation and Accessibility

Shinesparkers Podcast
Shinesparkers Podcast
Episode 23 - Video Game Preservation and Accessibility
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Our twenty-third episode brings two important topics to the discussion table: video game preservation, and video game accessibility, which impact Metroid fans, and video game fans generally. The team talks about how this impacts the Metroid series, and what can be done to change it. We know this is a topic that our community has been quite vocal about, and we hope that others are as keen to see changes happen as we are.

Podcast is hosted by Amanda, with team members Roy and Darren.

00:00 – Congratulations to MercurySteam for their Metroid Dread awards
00:32 – Topic: Video game preservation
12:23 – Topic: Video game accessibility
22:22 – Mailbag: What video game genres could Metroid explore in the future?
27:08 – Bloopers

Special thanks to Stephan Wells for his guidance with editing this podcast.

Feature: The Space Pirates

A brand new feature is now available on our website, this time focusing on the Space Pirate civilisation, seen in the Metroid Prime series. These pirates have been a challenging and deadly foe for the Galactic Federation, and Samus Aran has encountered them on a number of adventures. This feature goes into their rich history, and focuses on their physiology, culture, technology, weaponry and war, and speculates their future. It’s another addition from our team member Quadraxis, which we hope you will consider reading!

Click here to check out the feature

Metroid Dread’s Boss Rush mode now available

Late tonight, Nintendo released the second free update for Metroid Dread that was announced back in February during the Nintendo Direct. This update adds the anticipated Boss Rush mode, in which you fight all the bosses one by one, with your damage carrying over to the next fight. Your missiles get restored after each fight, however. You unlock Boss Rush by completing the game once.

That’s not all, however – there’s a Practice Mode so you can prepare yourself and leaderboards to track your completion times. If you complete Boss Rush, you will unlock Survival Rush, which is a time-sensitive version of Boss Rush. Defeating bosses adds time to your clock, as does defeating them without taking damage. Your energy and missiles do not refill after each boss. Finally, there’s Dread Rush, which is unlocked by beating Dread Mode. You must defeat 12 bosses back to back without getting hit once, otherwise it’s Game Over.

This update is available now. Best of luck to those of you attempting any of these modes!

Source: Nintendo

Metroid Dread becomes third biggest Metroid game in the United Kingdom

According to GamesIndustry’s Christopher Dring, Metroid Dread has now had the third biggest launch of a Metroid title in the history of the United Kingdom, second only to Metroid Prime 1 and 3. It has already become the best selling 2D Metroid game in the UK. This is according to sales figures from GfK. While they only accounts for physical sales and does not include digital, it’s a strong indicator that the game will soon become the best selling Metroid game overall, if it hasn’t already.

Source: Christopher Dring

Metroid Dread wins Best Action-Adventure Game from Famitsu

Earlier today, the Famitsu Dengeki Game Awards 2021 took place, and Metroid Dread won the award for Best-Action Adventure Game. This is the same award that it won at The Game Awards in December 2021.

This is another victory for the galaxy’s greatest bounty hunter! As we recently reported, Metroid Dread is also up for EE Game of the Year 2022 at the BAFTA Games Awards on April 7th. Congratulations to MercurySteam and Nintendo on yet another achievement!

Source: Famitsu

Next Level Games’ president and co-founder Douglas Tronsgard is retiring

Today, the president and co-founder of Next Level Games Douglas Tronsgard announced his retirement. In a statement published by Video Games Chronicle, he said:

After over 20 years in the Video Game Industry, I am happy to announce my retirement. I wanted to say ‘thank you’ to everyone who helped me on my journey to get here. A special thank you to Nintendo for believing in me and Next Level Games. It’s truly been my honour to be a part of NLG’s incredible history. I look forward to a new chapter in my life that should involve lots of travelling with my wife.

As CEO of the then-independent Next Level Games, Douglas produced their published titles, including Metroid Prime: Federation Force on the Nintendo 3DS. Last year, Nintendo acquired Next Level Games, making Douglas the president. It was recently announced that NLG is working on Mario Strikers: Battle League, which is set to be released on June 10, 2022.

On behalf of the team at Shinesparkers, we would like to thank Douglas for his role in the development of Federation Force, and we wish him a long and happy retirement.

Source: VGC/Eurogamer