Updated Job Openings at Retro Studios

May 10, 2020
May 10, 2020 Darren

Back in early February, we shared news of positions filled by Retro Studios, and provided a list of  job openings the company was currently recruiting for. We are updating our list again to share some of the roles the Austin Texas based company is currently looking for, as of May 10th 2020.

One of the latest roles is for a Boss / AI Designer position, which requires the suitable candidate to “Design, own, and champion Boss and AI encounters in a highly iterative environment” and requires the applicant to have a minimum of five years of experience in game design, including senior or lead design experience on a shipped 3D action adventure title.

Titles that have been removed and potentially filled, include Lead Engineer and Lead VFX Artist positions.

Our updated list is as follows:

Positions still available (since February 2nd, 2020)
Lead Graphics Engineer (April 26th, 2019)
Senior Designer (August 9th, 2019)
Lead Animator (November 6th, 2019)
CONTRACT – Concept Artist (November 26th, 2019)
Technical Animator (January 07th, 2020)
Environment Artist (Potentially updated from Environment Terrain Artist) (January 29th, 2020)

New roles available (Since February 2nd, 2020
CONTRACT – Lighting Artist (February 12th, 2020)
CONTRACT – Recruiting Coordinator (February 19th, 2020)
Boss / AI Designer (March 18th, 2020)
Engineering Department Coordinator (March 30th, 2020)
Art Department Coordinator (April 27th, 2020)

Relisted roles (Since February 2nd, 2020)
Environment Designer (February 14th, 2020)

Positions no longer listed (Since February 2nd, 2020)
Lead Engineer (August 20, 2019)
Lead, IT Engineer (August 29, 2019)
Lead VFX Artist (November 6th 2019)
CONTRACT – Product Tester (November 26th 2019)
CONTRACT – Environment Outsourcing Review Artist (December 16th 2019)

Source: Nintendo of America Careers

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