We are delighted to share another interview! We spoke with Jacobo Luengo Gomez, a Game Designer for Metroid: Samus Returns and the Principal Game Designer for Metroid Dread. What better way to mark the third anniversary of Dread’s release? Jacobo had a lot to say regarding the development of Dread, what it felt like working on such a long-anticipated title, and his feelings on the Metroid series generally.
We hope you enjoy the interview!